Unicode Character "乒" U+4E52 CJK Unified Ideograph-#
Unicode Version 15.1
乒
Summary
The unicode character "乒" at code point U+4E52 is a CJK (Chinese Japanese Korean) ideogram meaning "used with “pong” (U+4E53 乓) for “ping pong”". It is a character in the CJK Unified Ideographs block and is part of the Han script. The character is an other letter. The UTF-8 encoding of "乒" is 0xE4 0xB9 0x92 and the UTF-16 encoding is 0x4E52.
General Properties
| Code Point | U+4E52 |
| Version Added | 1.1 |
| Name | CJK Unified Ideograph-# |
| Block | CJK Unified Ideographs |
| General Category | Other Letter |
| Canonical Combining Class | Not Reordered |
| Bidirectional Class | Left To Right |
Encodings
| HTML Decimal Encoding | 乒 |
| HTML Hex Encoding | 乒 |
| UTF-8 Encoding | 0xE4 0xB9 0x92 |
| UTF-16 Encoding | 0x4E52 |
| UTF-32 Encoding | 0x00004E52 |
| C/C++/Java Escape | \u4e52 |
Unicode Properties
Unihan Properties
| kBigFive | A5E2 |
| kCCCII | 213042 |
| kCNS1986 | 1-4724 |
| kCNS1992 | 1-4724 |
| kCangjie | OMH |
| kCantonese | bing1 |
| kCihaiT | 47.404 |
| kDefinition | used with “pong” (U+4E53 乓) for “ping pong” |
| kEACC | 213042 |
| kFourCornerCode | 7220.1 |
| kGB0 | 3825 |
| kGB1 | 3825 |
| kGradeLevel | 2 |
| kHanYu | 10038.030 |
| kHanyuPinlu | pīng(29) |
| kHanyuPinyin | 10038.030:pīng |
| kHKGlyph | 0033 |
| kIICore | AGTHM |
| kIRGHanyuDaZidian | 10038.030 |
| kIRGKangXi | 0083.011 |
| kIRG_GSource | G0-4639 |
| kIRG_HSource | HB1-A5E2 |
| kIRG_KSource | K2-2136 |
| kIRG_TSource | T1-4724 |
| kJapanese | ヘイ |
| kTGH | 2013:456 |
| kJapaneseOn | HEI |
| kKangXi | 0083.011 |
| kLau | 104 2507 |
| kMainlandTelegraph | 8003 |
| kMandarin | pīng |
| kMatthews | 5302 |
| kMojiJoho | MJ006390 |
| kMorohashi | 00145 |
| kPhonetic | 1052 |
| kRSUnicode | 4.5 |
| kSMSZD2003Index | 8.17 |
| kSMSZD2003Readings | pīng粵bing1,ping1 |
| kTaiwanTelegraph | 9692 |
| kTGHZ2013 | 285.080:pīng |
| kTotalStrokes | 6 |
| kUnihanCore2020 | GHMT |
| kXerox | 266:041 |
| kXHC1983 | 0878.060:pīng |
| kStrange | I:U+5175 |